![eu4 total conversion mods eu4 total conversion mods](https://i2.wp.com/acoup.blog/wp-content/uploads/2021/04/loading-screen-eu4.png)
This is a graphics mod that, instead of going for a new visual style instead tries to enhance the existing one. The Idea Variation also increases the number of ideas a nation can take (while lowering the bonuses to preserve balance) allowing for a more incremental but a highly more customized experienced. Not only can the ideas truly reflect where the player wants to take his or her nation, but also adds supporting elements in policies and buildings that complement these changes. This mod creates a thoroughly new Idea and Policy selection which deepens the game and adds nuance to player decisions. Available here.Ī must have for any EUIV game. Just be wary of the rather bland mechanics as the mod sputters out when you reach modern times. Technologies are tweaked to match the long spread and every single date is filled with researched polities and nations making it an eerily accurate depiction of time from Rome onward (except for the future of course!). Unlike infinite time mods, this mod actually creates all new mechanics to reflect this extended timeframe. Simple yet incredibly ambitious: this mod allows the player to play from The Second Year of Our Lord to the year 9999. VeF makes the vanilla version of EUIV feel like the alpha build and VeF is the finished product.Ĭurrently compatible up to version 1.30. Playing VeF and any other Total Conversion mod is like experiencing a whole new game. Once again, everything is changed from graphic interface to ideas to even how vassal integration works. The impressive technical complexity of Veritas et Fortitudo is just as impressive as M&T but also takes on the ethos of immersing the player in deep event lines and flavour. You will need to roll back your EU4 game version to play. Take on the role of any of the hundreds of budding empires (or establish one through decisions) vying to make their mark to bring civilization to the world in this magnum opus of a mod. The graphics are beyond compare and the detailing so deep that one might think one is playing Imperator: Rome instead.Īt the time of writing, it is only updated to Version 1.30. This total suite has everything from map changes to period and nation appropriate events.
#EU4 TOTAL CONVERSION MODS MODS#
Imperium Universalis is the Gold Standard of total conversion mods bringing to life the world of 612BC in stunning and meticulously researched detail.īuy now: There’s never been a better time to try EU4 Take a step back in time to the ancient world where the legacy of Alexander the Great still lives and a dream of universal empire looms on the horizon. At the moment this mod only works with Version 1.30.6, but you can grab it here. There’s also plenty of new disasters and buildings to boot. New national ideas, mission trees, events, and national ideas go hand-in-hand with reworked existing features such as the Empire of China and the Rus. The official features list is quite insane: an extended timeline that goes back into the CK2 era (starting in 1054) and stretches towards the middle of Victoria 3’s timeline (ending in 1871) means your games will be long, but it looks like the creators have introduced new content to make it work. This in euro-centric overhaul mod for EU4 that offers an insanely detailed map, increased historical accuracy, and plenty of new countries to try out.
#EU4 TOTAL CONVERSION MODS PATCH#
A word of caution – due to the commotion caused by the most recent EU4 patch and the Leviathan DLC, many EU4 mods are sticking to Version 1.30 in terms of compatibility – you’ll need to rollback your game to play with most of them. You might find some mods still host themselves separately but all of the popular ones at least will automatically be downloaded onto the launcher once you subscribe. Thankfully for EU4 getting mods has become as easy as shopping on Amazon Prime thanks to the Steam Workshop integration. In days gone by you’d have had to grab mods directly from the Paradox forums and get into the weeds of placing files here and there. So instead of gawking at the sheer quantity and quality of mods, let’s look at how easy it is to enhance the vanilla game across a range of categories to get any megalomaniac started on a fuller EU4 experience. They’ve somehow managed to make an already replayable game even more replayable, if you can imagine that. Thankfully, it’s hard to go wrong with the quality of the modding community for Europa Universalis IV. With over seven thousand EU4 mods – the top one hundred of which having anywhere between 10K – 300K subscribers – trying to tweak your game can seem like an intimidating experience.